/*******************************************************************
** This code is part of Breakout.
**
** Breakout is free software: you can redistribute it and/or modify
** it under the terms of the CC BY 4.0 license as published by
** Creative Commons, either version 4 of the License, or (at your
** option) any later version.
******************************************************************/
#include "game.h"
#include "resource_manager.h"
Game::Game(GLuint width, GLuint height)
: State(GAME_ACTIVE), Keys(), Width(width), Height(height)
{
}
Game::~Game()
{
}
void Game::Init()
{
}
void Game::Update(GLfloat dt)
{
}
void Game::ProcessInput(GLfloat dt)
{
}
void Game::Render()
{
}
HI