/*******************************************************************
** This code is part of Breakout.
**
** Breakout is free software: you can redistribute it and/or modify
** it under the terms of the CC BY 4.0 license as published by
** Creative Commons, either version 4 of the License, or (at your
** option) any later version.
******************************************************************/
#include "game.h"
#include "resource_manager.h"


Game::Game(GLuint width, GLuint height) 
	: State(GAME_ACTIVE), Keys(), Width(width), Height(height) 
{ 

}

Game::~Game()
{

}

void Game::Init()
{
    
}

void Game::Update(GLfloat dt)
{

}


void Game::ProcessInput(GLfloat dt)
{

}

void Game::Render()
{
    
}
HI